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Historial de versiones de consolas

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Stardew Valley fue lanzado originalmente el 26 de febrero del 2016 para Windows PC. El juego fue portado<ref>http://gamerdic.es/termino/port</ref> para PlayStation 4 y Xbox One a mediados de diciembre del 2016.
|id="Versión 1.2" style="text-align:center;" |Versión 1.2<br />Junio 22, 2017
|id="Versión 1.2" style="text-align:center;" |Versión 1.2<br />Junio 22, 2017
|id="Version 1.2.35" style="text-align: center;" |Versión 1.2.3536<br />Octubre 5Noviembre 29, 2017
|
===1.2 Cambios===
====[[File:Nintendo_Switch_Logo.png|16px]] Cambios (Nintendo Switch)====
Hubo algunos ajustes menores específicos para el lanzamiento del juego en la Nintendo Switch. Por otro lado, este parche equivale a la [[Historial de versiones#1.2.31|v1.2.31 de la PC]].
 
=====1.2.36 Changes (Switch Bugfixes)<ref>https://stardewvalley.net/stardew-valley-switch-1-2-36-patch-notes/</ref>=====
''November 29th, 2017''
:* Players should see a significant improvement on save times! Also, the saving screen is now animated.
:* The [https://www.youtube.com/watch?v=GT0L3RWQNjw new video recording] feature is now supported!
:* When a controller connects or disconnects, the Controller Support Applet now appears to ask which controller you want to use to play the game, instead of silently switching to the new controller.
:* The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
:* Fixed issue that created the unintended ability to skip saving at night with a well-timed button press.
:* Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes.
:* Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item.
:* Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button.
:* Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters.
:* Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time.
:* Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
:* Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
:* Morning music is no longer looped endlessly, and now fades out during the day as it should.
:* Fixed a crash that occurred when opening the journal with no quests.
:* Fixed occasional inability to select certain items in the crafting menu.
:* Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon.
:* Fixed button controls for the Prairie King minigame shooting in the wrong direction.
:* Fixed occasional left channel audio crackling
:* Fixed lack of vibration in handheld mode
 
=====1.2.35 Cambios (Parche del día uno)=====
''October 5th, 2017''
:* Se incluyó un mensaje extendido en la pantalla de guardado para advertir al jugador que no apague la consola.
=====1.2.34 Cambios=====
''October 5th, 2017''
:* Se arreglaron algunos casos de instancias donde alterar el nivel del zoom hacía que se malogre el diseño del UI (Interfaz de usuario).
:* Se arregló la incapacidad de seleccionar cualquier opción aparte de las primeras que aparecen durante el juego ''Solarion Chronicles'', durante el evento de Sebastian.

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